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Artist - Luca Rodolfi [rodluc2001]
Getting to know Luca Rodolfi
[rodluc2001]
Interview by Peggy Walters
[Peggy_Walters]
Peggy: Could you tell us a bit about yourself?
What type of work do you do? Are you married?
Luca: My name is Luca Rodolfi, and I am a
34-year-old Italian living near Milan. I m married, and we
have a little baby. My job is in consulting, especially in
business intelligence. I also have a degree in Natural
Sciences (I studied insects!). I have two hobbies: computer
graphics and musical composition. And considering I m always
using a computer for work, you can see that im always at the
computer: for my job and my hobby!
My first experience creating art with a PC was during the
period when the Commodore Amiga was popular. I remember the
Sculpt 3D application, and later Imagine, and all the hours
necessary to render an iron ball reflecting a poor horizon. In
1993, I bought my first PC (486 33 MHz and 8 Mb RAM) and used
3D Studio. All of my real experiences with graphics were born
when I discovered Vue dEsprit and the Renderosity community.
I also discovered how much 3d models could cost. Once,
navigating in Turbo Squid, I saw a castle that cost $120. In
that moment I understood my mission: make 3d models free! :)
I wasn t anticipating the success I had, so I had to buy a
domain (http://www.rodluc.com/) and obtain professional
hosting for my files. Downloads of my models add up to more
than 100 gigabytes per month. Then I added a PayPal account in
order to use possible donations to cover my hosting costs.
Peggy: What graphic applications do you use?
Luca: I normally use three software programs: 3D
Studio Max for modeling, Vue Professional for rendering, and
Photo Paint 11 for details. I rarely use Poser 5.
Peggy: What inspires you to create your
castles?
Luca: In particular, images and photos are what
first inspire me. Then, I continue without using any images
while adding details to the pictures. I think to myself, What
else could I add?” until I finally finish the model.
Peggy: Any tips you could offer on how you begin
your castle models?
Luca: Here are some simple rules:
- Don t rush to conclude a model.
- Pay attention to proportions; render a lot to see if it
is well done (walls, doors, windows, etc).
- Pay attention to textures; it should be realistic and
convincing. Each material is composed of many layers.
- I normally use primitives, such as cubes and cylinders,
and functions, such as lathe and extrude. Mostly, I use
Boolean functions, in particular subtraction.
Software
References:
Vue dEsprit
and Vue Professional
Curious Labs
Poser
3DS Max
Photo
Paint
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